Note
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The output stream for video processing commands, which points to a target surface.
Syntax
typedef struct D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020 {
D3D12DDI_HRESOURCE hDrvTexture2D;
UINT Subresource;
} D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020;
Members
hDrvTexture2D
The output surfaces for the video process command.
Subresource
The subresource indexes to use with the associated hDrvTexture2D member.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h (include D3d12umddi.h) |