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Callback functions used to begin and end a Render Pass.
Syntax
typedef struct D3D12DDI_RENDER_PASS_FUNCS_0043 {
PFND3D12DDI_BEGIN_RENDER_PASS pfnBeginRenderPass;
PFND3D12DDI_END_RENDER_PASS pfnEndRenderPass;
} D3D12DDI_RENDER_PASS_FUNCS_0043;
Members
pfnBeginRenderPass
Pointer to the PFND3D12DDI_BEGIN_RENDER_PASS callback to begin a Render Pass.
pfnEndRenderPass
Pointer to the PFND3D12DDI_END_RENDER_PASS callback to end a Render Pass.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |