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Implemented by the client driver to retrieve shader comment.
Syntax
PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003 Pfnd3d12ddiRetrieveShaderComment0003;
HRESULT Pfnd3d12ddiRetrieveShaderComment0003(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HPIPELINESTATE unnamedParam2,
WCHAR *pBuffer,
SIZE_T *CharacterCountIncludingNullTerminator
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A handle to a pipeline state.
pBuffer
Pointer to a buffer.
CharacterCountIncludingNullTerminator
The character count, including the null terminator.
Return value
Returns HRESULT.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |