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Implemented by the client driver to reset a command list back to its initial state as if a new command list was just created.
Syntax
PFND3D12DDI_RESETCOMMANDLIST_0040 Pfnd3d12ddiResetcommandlist0040;
void Pfnd3d12ddiResetcommandlist0040(
D3D12DDI_HCOMMANDLIST unnamedParam1,
const D3D12DDIARG_RESETCOMMANDLIST_0040 *unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the driver's data for the command list. The driver uses this region of memory to store internal data structures that are related to its command list.
unnamedParam2
A pointer to the D3D12DDIARG_RESETCOMMANDLIST_0040 structure that contains arguments to reset the command list.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |