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Implemented by the client driver to reset the command allocator.
Syntax
PFND3D12DDI_RESETCOMMANDALLOCATOR Pfnd3d12ddiResetcommandallocator;
void Pfnd3d12ddiResetcommandallocator(
D3D12DDI_HCOMMANDALLOCATOR unnamedParam1
)
{...}
Parameters
unnamedParam1
A handle to the command allocator.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |