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Implemented by the client driver to create a command pool.
Syntax
PFND3D12DDI_CREATE_COMMAND_POOL_0040 Pfnd3d12ddiCreateCommandPool0040;
HRESULT Pfnd3d12ddiCreateCommandPool0040(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_COMMAND_POOL_0040 *unnamedParam2,
D3D12DDI_HCOMMANDPOOL_0040 unnamedParam3
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
Pointer to a structure that contains arguments to create a command pool.
unnamedParam3
A handle to a command pool.
Return value
Returns STATUS_SUCCESS if completed successfully.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |