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Used to calculate the size of a video decoder heap. The D3D runtime allocates memory for storing the drivers cpu object representing the video decoder heap.
Syntax
PFND3D12DDI_CALCPRIVATEVIDEODECODERHEAPSIZE_0033 Pfnd3d12ddiCalcprivatevideodecoderheapsize0033;
SIZE_T Pfnd3d12ddiCalcprivatevideodecoderheapsize0033(
D3D12DDI_HDEVICE hDrvDevice,
const D3D12DDIARG_CREATE_VIDEO_DECODER_HEAP_0033 *pArgs
)
{...}
Parameters
hDrvDevice
The hardware device being processed.
pArgs
The arguments used to create a video decoder heap.
Return value
Returns the size of the heap in bytes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Target Platform | Windows |
Header | d3d12umddi.h |