Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Describes the video decoder's output-view state.
Syntax
typedef struct D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW {
D3D10DDI_HRESOURCE hDrvResource;
GUID DecodeProfile;
UINT MipSlice;
UINT FirstArraySlice;
UINT ArraySize;
} D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW;
Members
hDrvResource
A handle to the video decoder output resource.
DecodeProfile
The decode profile to be used in conjunction with the encryption.
MipSlice
The identifier of the MIP-map slice.
FirstArraySlice
The identifier of the first array slice.
ArraySize
The number of array slices for the texture.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3d10umddi.h (include D3d10umddi.h) |