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This section provides topics that demonstrate how to exit a game using a game loop in XNA Game Studio.
In This Section
- Exiting a Game After a Time Out
Demonstrates how to exit a game after a period of time (such as inactivity) has passed. - Exiting a Game Immediately
Demonstrates how to exit a game in response to user input. - Simulating Trial Mode for Marketplace Content (Xbox 360, Windows Phone)
Demonstrates how to detect and simulate trial mode to test the display of a Marketplace offer that allows a player to purchase your game.