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This section provides topics that demonstrate how to write code that supports text and keyboard input in XNA Game Studio.
In This Section
- Detecting a Key Press (Windows, Windows Phone, Xbox 360)
Demonstrates how to detect if a user pressed or released a key on the keyboard. - Working with Hardware Keyboards (Windows Phone)
Discusses how to use hardware keyboards on Windows Phone. - Displaying a Software Input Panel (Windows Phone, Xbox 360)
Describes how to show a sofware input panel (SIP). - Displaying a Message Box (Windows Phone, Windows, Xbox 360)
Describes how to show a message box.
See Also
Overview of User Input and Input DevicesResponding to User Input