Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This section provides topics that demonstrate how to write code that supports mouse input in XNA Game Studio.
In This Section
- Getting the Mouse Position (Windows, Windows Phone)
Demonstrates how to get the current horizontal and vertical position of the mouse cursor relative to the upper-left corner of a game window.
See Also
Overview of User Input and Input DevicesResponding to User Input