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Gets or sets the specular color for a material, the range of color values is from 0 to 1.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public Vector3 SpecularColor { get; set; }
Property Value
The specular color.
See Also
Reference
SkinnedEffect Class
SkinnedEffect Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP