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Note
This field is available only when developing for Windows.
Specifies the key of the key/data pair for the current environment map texture.
This key/data pair is stored in the OpaqueData property of the material.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public const string EnvironmentMapKey
See Also
Reference
EnvironmentMapMaterialContent Class
EnvironmentMapMaterialContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP