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The following tables list the members exposed by the DynamicSoundEffectInstance type.
Public Constructors
Name | Description | |
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DynamicSoundEffectInstance | Initializes a new instance of this class, which creates a dynamic sound effect based on the specified sample rate and audio channel. |
Public Properties
Name | Description | |
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IsDisposed | (Inherited from SoundEffectInstance.) |
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IsLooped | Indicates whether the audio playback of the DynamicSoundEffectInstance object is looped. |
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Pan | (Inherited from SoundEffectInstance.) |
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PendingBufferCount | Returns the number of audio buffers in the queue awaiting playback. |
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Pitch | (Inherited from SoundEffectInstance.) |
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State | (Inherited from SoundEffectInstance.) |
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Volume | (Inherited from SoundEffectInstance.) |
Public Methods
Name | Description | |
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Apply3D | (Overloaded. Inherited from SoundEffectInstance.) |
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Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. |
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Equals | (Inherited from Object.) |
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GetHashCode | (Inherited from Object.) |
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GetSampleDuration | Returns the sample duration based on the specified size of the audio buffer. |
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GetSampleSizeInBytes | Returns the size of the audio buffer required to contain audio samples based on the specified duration. |
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GetType | (Inherited from Object.) |
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Pause | (Inherited from SoundEffectInstance.) |
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Play | Begins or resumes audio playback. |
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Resume | (Inherited from SoundEffectInstance.) |
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Stop | (Overloaded. Inherited from SoundEffectInstance.) |
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SubmitBuffer | Overloaded. Submits an audio buffer for playback. |
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ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
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Dispose | (Inherited from SoundEffectInstance.) |
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Finalize | (Inherited from SoundEffectInstance.) |
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MemberwiseClone | (Inherited from Object.) |
Public Events
Name | Description | |
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BufferNeeded | Event that occurs when the number of audio capture buffers awaiting playback is less than or equal to two. |
See Also
Reference
DynamicSoundEffectInstance Class
Microsoft.Xna.Framework.Audio Namespace