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The following tables list the members exposed by the SoundEffectInstance type.
Public Properties
Name | Description | |
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IsDisposed | Gets a value that indicates whether the object is disposed. |
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IsLooped | Gets a value that indicates whether looping is enabled for the SoundEffectInstance. |
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Pan | Gets or sets the panning for the SoundEffectInstance. |
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Pitch | Gets or sets the pitch adjustment for the SoundEffectInstance. |
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State | Gets the current state (playing, paused, or stopped) of the SoundEffectInstance. |
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Volume | Gets or sets the volume of the SoundEffectInstance. |
Public Methods
Name | Description | |
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Apply3D | Overloaded. Applies 3D position to the sound. |
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Dispose | Overloaded. Overloads for releasing the resources held by a SoundEffectInstance. |
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Equals | (Inherited from Object.) |
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GetHashCode | (Inherited from Object.) |
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GetType | (Inherited from Object.) |
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Pause | Pauses a SoundEffectInstance. |
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Play | Plays or resumes a SoundEffectInstance. |
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Resume | Resumes playback for a SoundEffectInstance. |
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Stop | Overloaded. Stops playing a SoundEffectInstance. |
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ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
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Finalize | Releases unmanaged resources and performs other cleanup operations before the SoundEffectInstance is reclaimed by garbage collection. |
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MemberwiseClone | (Inherited from Object.) |
See Also
Reference
SoundEffectInstance Class
Microsoft.Xna.Framework.Audio Namespace