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Starts joining an existing network session in response to an InviteAccepted notification event. Call EndJoinInvited to access the asynchronous method results.
Overload List
Name | Description |
---|---|
NetworkSession.BeginJoinInvited (Generic IEnumerable, AsyncCallback, Object) | Starts joining an existing network session in response to an InviteAccepted notification event with the specified collection of local gamers. |
NetworkSession.BeginJoinInvited (Int32, AsyncCallback, Object) | Starts joining an existing network session in response to an InviteAccepted notification event. |
Remarks
See Inviting Players to Join Your Game for more information about adding game invitation support to your title.
See Also
Reference
NetworkSession Class
NetworkSession Members
Microsoft.Xna.Framework.Net Namespace