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The following tables list the members exposed by the NetworkGamer type.
Public Properties
Name | Description | |
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DisplayName | (Inherited from Gamer.) |
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Gamertag | (Inherited from Gamer.) |
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HasLeftSession | Indicates whether this gamer has left the session. |
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HasVoice | Determines if the player has a voice headset. |
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Id | Gets a unique identifier that can be used to refer to this gamer in network packets. |
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IsDisposed | (Inherited from Gamer.) |
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IsGuest | Determines whether this gamer is logged in as a guest profile. |
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IsHost | Determines if the player is the host of the multiplayer session. |
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IsLocal | Determines if the player is playing on a local machine. |
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IsMutedByLocalUser | Determines if the player is muted by one or more local users. |
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IsPrivateSlot | Determines if the player occupies a reserved private session slot. |
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IsReady | Determines whether the gamer is ready to leave the lobby screen and begin gameplay. |
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IsTalking | Determines whether the gamer is currently sending voice data. |
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LeaderboardWriter | (Inherited from Gamer.) |
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Machine | Gets an object representing the physical gaming machine this NetworkGamer is playing on. |
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RoundtripTime | Gets an estimate of the network latency involved in sending a packet round trip from the local machine to this gamer and back again. |
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Session | Gets the multiplayer session of the gamer. |
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Tag | (Inherited from Gamer.) |
Public Methods
Name | Description | |
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BeginGetProfile | (Inherited from Gamer.) |
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EndGetProfile | (Inherited from Gamer.) |
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Equals | (Inherited from Object.) |
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GetHashCode | (Inherited from Object.) |
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GetProfile | (Inherited from Gamer.) |
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GetType | (Inherited from Object.) |
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ToString | (Inherited from Gamer.) |
Protected Methods
Name | Description | |
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Finalize | (Inherited from Object.) |
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MemberwiseClone | (Inherited from Object.) |