Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Note
This property is available only when developing for Windows.
Specifies the color used when color keying for a texture is enabled. When color keying, all pixels of a specified color are replaced with transparent black.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public virtual Color ColorKeyColor { get; set; }
Property Value
Color value of the material to replace with transparent black.
See Also
Reference
ModelProcessor Class
ModelProcessor Members
Microsoft.Xna.Framework.Content.Pipeline.Processors Namespace
Platforms
Windows 7, Windows Vista, Windows XP