Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Gets or sets the current vertex shader.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public VertexShader VertexShader { get; set; }
Property Value
The GraphicsDevice's current vertex shader or a vertex shader object to set.
Exceptions
Exception type | Condition |
---|---|
ObjectDisposedException | VertexShader was called after this GraphicsDevice was disposed. |
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista