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Describes a custom vertex format structure that contains position, normal data, and one set of texture coordinates.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
[SerializableAttribute]
public struct VertexPositionNormalTexture : IVertexType
See Also
Reference
VertexPositionNormalTexture Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP