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Called when the GameComponent needs to be updated. Override this method with component-specific update code.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public virtual void Update (
GameTime gameTime
)
Parameters
- gameTime
Time elapsed since the last call to Update
See Also
Reference
GameComponent Class
GameComponent Members
Microsoft.Xna.Framework Namespace
Programming Guide
Platforms
Xbox 360, Windows XP SP2, Windows Vista