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Note
This structure is available only when developing for Windows.
Describes the parameters to use when initializing a new instance of a texture.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
[SerializableAttribute]
public struct TextureCreationParameters
See Also
Reference
TextureCreationParameters Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows XP SP2, Windows Vista