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Note
This structure is available only when developing for Windows.
Semantics map a parameter to vertex or pixel shader registers. They can also be optional descriptive strings attached to non-register parameters.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
[SerializableAttribute]
public struct ShaderSemantic
Remarks
Semantics are required for vertex and pixel shader, input and output registers.
See Also
Reference
ShaderSemantic Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows XP SP2, Windows Vista