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The following tables list the members exposed by the ShaderConstant type.
Public Properties
Name | Description | |
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ColumnCount | Gets the number of columns in the ShaderConstant. |
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ElementCount | Gets the number of elements in the ShaderConstant. |
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Name | Gets the name of the ShaderConstant. |
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ParameterClass | Gets the EffectParameterClass of the ShaderConstant. |
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ParameterType | Gets the EffectParameterType of the ShaderConstant. |
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RegisterCount | Gets the number of registers that contain data. |
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RegisterIndex | Gets the index of the ShaderConstant in the constant table. |
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RegisterSet | Gets the data type of the shader register. |
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RowCount | Gets the number of rows in the ShaderConstant. |
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SamplerIndex | Gets the sampler index number of the ShaderConstant from the constant table. |
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StructureMemberCount | Gets the number of structure member subparameters. |
Public Methods
Name | Description | |
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Equals | (Inherited from Object.) |
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GetHashCode | (Inherited from Object.) |
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GetType | (Inherited from Object.) |
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ReferenceEquals | (Inherited from Object.) |
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SetValue | Overloaded. Sets the value of a ShaderConstant. |
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SetValueTranspose | Overloaded. Sets the value of a ShaderConstant to an array. |
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ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
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Finalize | (Inherited from Object.) |
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MemberwiseClone | (Inherited from Object.) |
See Also
Reference
ShaderConstant Class
Microsoft.Xna.Framework.Graphics Namespace