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Note
This property is available only when developing for Windows.
Gets or sets the number of mip levels of a texture.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public int MipLevels { get; set; }
Property Value
The number of mip levels of the texture.
See Also
Reference
TextureInformation Structure
TextureInformation Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows XP SP2, Windows Vista