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Gets or sets the minimum vertex shader version required by the GraphicsDeviceManager.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public ShaderProfile MinimumVertexShaderProfile { get; set; }
Property Value
The minimum vertex shader version required by the GraphicsDeviceManager.
Exceptions
Exception type | Condition |
---|---|
ArgumentOutOfRangeException | MinimumVertexShaderProfile is not a valid vertex shader profile. Use one of the following: |
See Also
Reference
GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista