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Returns a copy of the texture data.
Overload List
Name | Description |
---|---|
TextureCube.GetData (CubeMapFace, Int32, Nullable<Rectangle>, T[], Int32, Int32) | Returns a copy of the texture data, specifying the start index, staring offset, number of elements, region to copy, and level where the data is to be placed. |
TextureCube.GetData (CubeMapFace, T[]) | Returns a copy of the texture data. |
TextureCube.GetData (CubeMapFace, T[], Int32, Int32) | Returns a copy of the texture data, specifying the start index and number of elements in the vertex buffer. |
See Also
Reference
TextureCube Class
TextureCube Members
Microsoft.Xna.Framework.Graphics Namespace