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Defines classes that can be used for effect parameters or shader constants.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public enum EffectParameterClass
Members
Member name | Description | |
---|---|---|
Matrix | Constant is a matrix. | |
Object | Constant is either a texture, a shader, or a string. | |
Scalar | Constant is a scalar. | |
Struct | Constant is a structure. | |
Vector | Constant is a vector. |
See Also
Reference
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP