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Specifies the type of device to create (hardware, reference, null).
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public DeviceType DeviceType { get; set; }
Property Value
The type of device to create.
See Also
Reference
GraphicsDeviceInformation Class
GraphicsDeviceInformation Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista