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Defines the format of data in a depth-stencil buffer.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public enum DepthFormat
Members
Member name | Description | |
---|---|---|
Depth16 | A buffer that contains 16-bits of depth data. | |
Depth24 | A buffer that contains 24-bits of depth data. | |
Depth24Stencil8 | A 32 bit buffer that contains 24 bits of depth data and 8 bits of stencil data. | |
None | Do not create a depth buffer. |
Remarks
A depth buffer contains depth data and possibly stencil data. Control a depth buffer using a state object; for a more information, see What Is Depth Stencil State?.
See Also
Concepts
What Is a Depth Buffer?
What Is a Stencil Buffer?
Reference
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP