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Note
This method is available only when developing for Windows.
Inserts the specified vertex position into the vertex channel.
Syntax
'Declaration
Public Function CreatePosition ( _
x As Single, _
y As Single, _
z As Single _
) As Integer
public int CreatePosition (
float x,
float y,
float z
)
public:
int CreatePosition(
float x,
float y,
float z
)
Parameters
- x
Type: Single
Value of the x component of the vector. - y
Type: Single
Value of the y component of the vector. - z
Type: Single
Value of the z component of the vector.
Return Value
Type: Int32
Index of the inserted vertex.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
MeshBuilder Class
MeshBuilder Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP