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Provides properties describing the origin of the game asset, such as the original source file and creation tool. This information is used for error reporting, and by processors that need to determine what directory the asset was originally loaded from.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
[SerializableAttribute]
public class ContentIdentity
See Also
Reference
ContentIdentity Members
Microsoft.Xna.Framework.Content.Pipeline Namespace
Platforms
Windows XP SP2, Windows Vista