Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Specifies which graphics adapter to create the device on.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public GraphicsAdapter Adapter { get; set; }
Property Value
The graphics adapter to create the device on.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | Adapter is null. Try using DefaultAdapter instead. |
See Also
Reference
GraphicsDeviceInformation Class
GraphicsDeviceInformation Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP