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IManipulatableModel.ManipulationInertiaStarting Event

Occurs when the user has finished a manipulation gesture of a manipulatable Kinect Toolkit input element and the inertial phase of the gesture has begun.

Syntax

public:
event TypedEventHandler<IManipulatableModel, KinectManipulationInertiaStartingEventArgs>^ ManipulationInertiaStarting {
         EventRegistrationToken add (TypedEventHandler<IManipulatableModel, KinectManipulationInertiaStartingEventArgs>^ value);
         void remove (EventRegistrationToken token);
}
public event TypedEventHandler<IManipulatableModel, KinectManipulationInertiaStartingEventArgs> ManipulationInertiaStarting

Remarks

Requirements

Namespace: Microsoft.Kinect.Toolkit.Input

Assembly: (in )

See also

Reference

IManipulatableModel Interface
Microsoft.Kinect.Toolkit.Input Namespace