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KinectManipulationDelta.Rotation Field

The change in angle of rotation, in degrees. This will always be 0.

Syntax

public:
float32 Rotation
public float Rotation
var rotation = kinectManipulationDelta.rotation;

Requirements

Namespace: WindowsPreview.Kinect.Input

Metadata: windowspreview.kinect.winmd

See also

Reference

KinectManipulationDelta Structure
WindowsPreview.Kinect.Input Namespace