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Gets the relative time of this frame.
Syntax
public:
property TimeSpan RelativeTime {
TimeSpan get ();
}
public TimeSpan RelativeTime { get; }
var relativeTime = highDefinitionFaceFrameReference.relativeTime;
Property value
[C++]
[C#]
[JavaScript]
Type: TimeSpan
Type: TimeSpan
Type: Number
The relative time of this frame.
Remarks
Relative times for frames can be compared against one another in real time to determine the order in which the frames were produced. However, there is no guaranteed epoch for all frames from all game play sessions. For example, if you were to compare the relative time of a frame from a game played a week ago to a frame from a game played today, the frame from the game played today could possibly appear as if it was created earlier than the one from a week ago.
Requirements
Namespace: Microsoft.Kinect.Face
Assembly: Microsoft.Kinect.Face (in microsoft.kinect.face.dll)
See also
Reference
HighDefinitionFaceFrameReference Class
Microsoft.Kinect.Face Namespace