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Gets a normalized Z value for a pressing gesture.
Syntax
public:
property float32 PressExtent {
float32 get ();
}
public float PressExtent { get; }
var pressExtent = kinectPointerPointProperties.pressExtent;
Property value
[C++]
[C#]
[JavaScript]
Type: float32
Type: float
Type: Number
>A normalized Z value for a pressing gesture.
Remarks
The value of this property is 0.0 when a pressing gesture starts. As the user presses forward, the value increases until it reaches 1.0, which indicates the tappable gesture recognizer has been pressed. The value decreases as the user moves the pointer backwards, although it will not go negative. The value is reset to 0.0 when a pressing gesture on another tappable gesture recognizer begins.
Requirements
Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd
See also
Reference
KinectPointerPointProperties Class
WindowsPreview.Kinect.Input Namespace