Note
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Occurs when one or more input points have been initiated and subsequent motion (translation or zoom) has begun.
Syntax
public:
event TypedEventHandler<KinectGestureRecognizer, KinectManipulationStartedEventArgs>^ ManipulationStarted {
EventRegistrationToken add (TypedEventHandler<KinectGestureRecognizer, KinectManipulationStartedEventArgs>^ value);
void remove (EventRegistrationToken token);
}
public event TypedEventHandler<KinectGestureRecognizer, KinectManipulationStartedEventArgs> ManipulationStarted
function onManipulationStarted(eventArgs) { /* Your code */ }
// addEventListener syntax
kinectGestureRecognizer.addEventListener("manipulationstarted", onManipulationStarted);
kinectGestureRecognizer.removeEventListener("manipulationstarted", onManipulationStarted);
- or -
kinectGestureRecognizer.onmanipulationstarted = onManipulationStarted;
Requirements
Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd
See also
Reference
KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace