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KinectGestureRecognizer.ManipulationStarted Event

Occurs when one or more input points have been initiated and subsequent motion (translation or zoom) has begun.

Syntax

public:
event TypedEventHandler<KinectGestureRecognizer, KinectManipulationStartedEventArgs>^ ManipulationStarted {
         EventRegistrationToken add (TypedEventHandler<KinectGestureRecognizer, KinectManipulationStartedEventArgs>^ value);
         void remove (EventRegistrationToken token);
}
public event TypedEventHandler<KinectGestureRecognizer, KinectManipulationStartedEventArgs> ManipulationStarted
function onManipulationStarted(eventArgs) { /* Your code */ }

// addEventListener syntax
kinectGestureRecognizer.addEventListener("manipulationstarted", onManipulationStarted);
kinectGestureRecognizer.removeEventListener("manipulationstarted", onManipulationStarted);

- or -

kinectGestureRecognizer.onmanipulationstarted = onManipulationStarted;

Requirements

Namespace: WindowsPreview.Kinect.Input

Metadata: windowspreview.kinect.winmd

See also

Reference

KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace