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Gets the animation units.
Syntax
public:
property IMapView<FaceShapeAnimations, float32, >^ AnimationUnits {
IMapView<FaceShapeAnimations, float32, >^ get ();
}
public IReadOnlyDictionary<FaceShapeAnimations, float, >AnimationUnits { get; }
var animationUnits = faceAlignment.animationUnits;
Property value
[C++]
[C#]
[JavaScript]
Type: IMapView<FaceShapeAnimations, float32, >
Type: IReadOnlyDictionary<FaceShapeAnimations, float, >
Type: IMapView<FaceShapeAnimations, Number, >
The animation units. The animation units.
Requirements
Namespace: Microsoft.Kinect.Face
Assembly: Microsoft.Kinect.Face (in microsoft.kinect.face.dll)