Note
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Gets the audio beams.
Syntax
public:
property IVectorView<AudioBeam>^ AudioBeams {
IVectorView<AudioBeam>^ get ();
}
public IReadOnlyList<AudioBeam>AudioBeams { get; }
var audioBeams = audioSource.audioBeams;
Property value
[C++]
[C#]
[JavaScript]
Type: IVectorView<AudioBeam>
Type: IReadOnlyList<AudioBeam>
Type: IVectorView<AudioBeam>
The audio beams.
Requirements
Namespace: WindowsPreview.Kinect
Metadata: windowspreview.kinect.winmd