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KinectGestureRecognizer.IsInertial Property

Gets a value that indicates whether a manipulation is still being processed during inertia (no input points are active).

Syntax

public:
property bool IsInertial {
         bool get ();
}
public bool IsInertial { get; }
var isInertial = kinectGestureRecognizer.isInertial;

Property value

[C++] 
[C#] 
[JavaScript] 

Type: bool
Type: bool
Type: Boolean

 

True if the manipulation is still being processed during inertia; otherwise false. The default value is false.

Requirements

Namespace: WindowsPreview.Kinect.Input

Metadata: windowspreview.kinect.winmd

See also

Reference

KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace