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Gets or sets a value that indicates the relative change in the screen ___location of an object from the start of inertia to the end of inertia (when the translation manipulation is complete).
Syntax
public:
property float32 InertiaTranslationDisplacement {
float32 get ();
void set (float32 value);
}
public float InertiaTranslationDisplacement { get; set; }
var inertiaTranslationDisplacement = kinectGestureRecognizer.inertiaTranslationDisplacement;
kinectGestureRecognizer.inertiaTranslationDisplacement = inertiaTranslationDisplacement;
Property value
[C++]
[C#]
[JavaScript]
Type: float32
Type: float
Type: Number
The relative change in screen ___location, in DIPs.
Requirements
Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd
See also
Reference
KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace