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Gets or sets a value that indicates the rate of deceleration from the start of inertia to the end of inertia (when the translation manipulation is complete).
Syntax
public:
property float32 InertiaTranslationDeceleration {
float32 get ();
void set (float32 value);
}
public float InertiaTranslationDeceleration { get; set; }
var inertiaTranslationDeceleration = kinectGestureRecognizer.inertiaTranslationDeceleration;
kinectGestureRecognizer.inertiaTranslationDeceleration = inertiaTranslationDeceleration;
Property value
[C++]
[C#]
[JavaScript]
Type: float32
Type: float
Type: Number
The rate of deceleration, in DIPs/ms2.
Requirements
Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd
See also
Reference
KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace