Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Kinect for Windows 1.5, 1.6, 1.7, 1.8
Gets or sets a quaternion representation of the bone rotation.
Syntax
public Vector4 Quaternion { get; set; }
'Declaration
Public Property Quaternion As Vector4
Property Value
Type: Vector4
A quaternion representation of the bone rotation.
Requirements
Namespace: Microsoft.Kinect
Assembly: Microsoft.Kinect (in microsoft.kinect.dll)
See Also
Reference
BoneRotation Class
BoneRotation Members
Microsoft.Kinect Namespace