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Kinect for Windows 1.7, 1.8
The following table(s) list the members exposed by the KinectRegion type.
Public Constructors
Name | Description | |
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KinectRegion | Creates a new KinectRegion object. |
Public Properties
Name | Description | |
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CursorExtendedColor1 | Gets or sets the primary cursor extended color. |
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CursorExtendedColor2 | Gets or sets the secondary cursor extended color. |
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CursorGrippedColor1 | Gets or sets the primary color to use when the cursor is in a grippped state. |
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CursorGrippedColor2 | The secondary color to use when the cursor is in a gripped state. |
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CursorPressingColor | Gets or sets the color to use when the cursor is in a pressing state. |
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HandPointers | Gets the hand pointers. |
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IsCursorVisible | Gets or sets the cursor visibility status. |
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IsGripTarget | Gets or sets the grip target status. |
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IsPressTarget | Gets or sets the press target status of the region. |
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IsPrimaryHandPointerOver | Gets or sets whether the primary hand pointer is over the region. |
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KinectRegion | Gets or sets the KinectRegion. |
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KinectSensor | Gets or sets the Kinect Sensor associated with this KinectRegion. |
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PressTargetPoint | Gets or sets the press target coordinates. The coordinate space for a control ranges from (0.0, 0.0) to (1.0, 1.0). Therefore, this property should not be set to coordinates outside this range. |
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PrimaryUserTrackingId | Gets the tracking ID of the primary user. |
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QueryPrimaryUserTrackingIdCallback | Gets or sets the callback when issuing a QueryPrimaryUserTrackingID call. |
Public Methods
Name | Description | |
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AddHandPointerEnterHandler | Adds a hand pointer enter event handler. |
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AddHandPointerGotCaptureHandler | Adds a handler for a hand pointer got capture event. |
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AddHandPointerGripHandler | Adds a handler for the hand pointer grip event. |
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AddHandPointerGripReleaseHandler | Adds an event handler for a hand pointer grip release event. |
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AddHandPointerLeaveHandler | Adds a handler for a hand pointer leave event. |
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AddHandPointerLostCaptureHandler | Adds event for a hand pointer lost capture event. |
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AddHandPointerMoveHandler | Adds a handler for a hand pointer move event. |
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AddHandPointerPressHandler | Adds a handler for the hand pointer press event. |
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AddHandPointerPressReleaseHandler | Adds a handler for the hand press release event. |
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AddQueryInteractionStatusHandler | Adds a handler for the query interaction status event. |
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GetIsGripTarget | Returns whether a given control is the grip target. |
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GetIsPressTarget | Returns whether the control is a press target. |
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GetIsPrimaryHandPointerOver | Returns whether the primary hand pointer is over the control. |
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GetKinectRegion | Returns the KinectRegion associated with the given control. |
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GetPressTargetPoint | Returns the (x,y) coordinates of the final press ___location of the control. |
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OnApplyTemplate | Method used when a template is applied. |
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RemoveHandPointerEnterHandler | Removes a hand pointer enter event handler. |
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RemoveHandPointerGotCaptureHandler | Removes a hand pointer got capture event handler. |
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RemoveHandPointerGripHandler | Removes a handler for a hand pointer grip event. |
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RemoveHandPointerGripReleaseHandler | Removes a hand pointer grip release handler. |
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RemoveHandPointerLeaveHandler | Removes a hand pointer leave event handler. |
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RemoveHandPointerLostCaptureHandler | Removes a hand pointer lost capture handler. |
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RemoveHandPointerMoveHandler | Removes a hand pointer move event handler. |
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RemoveHandPointerPressHandler | Removes a hand pointer press event handler. |
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RemoveHandPointerPressReleaseHandler | Removes a hand pointer press release event handler. |
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RemoveQueryInteractionStatusHandler | Removes a query interaction status event handler. |
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SetIsGripTarget | Sets whether a given control is a grip target. |
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SetIsPressTarget | Sets whether a given control is a press target. |
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SetIsPrimaryHandPointerOver | Sets whether the primary hand pointer is over the region. |
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SetKinectRegion | Sets the KinectRegion for a given control. |
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SetPressTargetPoint | Sets the press target point for a given control. |
Public Events
Name | Description | |
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HandPointerEnter | Event fired when a hand pointer enters the KinectRegion. |
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HandPointerGotCapture | Event fired when a hand pointer is considered "captured" by a control. Captured means that the KinectInteraction software is confident that a user intends to interact with that control. |
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HandPointerGrip | Event fired when the hand pointer is gripping. |
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HandPointerGripRelease | Event fired when a gripping hand releases its grip. |
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HandPointerLeave | Event fired when the hand pointer leaves the KinectRegion. |
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HandPointerLostCapture | Event fired when the hand pointer capture is lost (the software no longer believes that the user intends to interact with this region). |
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HandPointerMove | Event fired when the hand pointer is moving. |
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HandPointerPress | Event fired when the user is pressing in the KinectRegion. |
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HandPointerPressRelease | Event fired when a user is releasing a press in the given region. |
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HandPointersUpdated | Event fired when the hand pointer is updated. |
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PrimaryUserTrackingIdChanged | Event fired when the tracking ID for the primary user has changed. |
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QueryInteractionStatus | Event fired when the interaction status is queried. |
See Also
Reference
KinectRegion Class
Microsoft.Kinect.Toolkit.Controls Namespace