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[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Writes a block of bytes to the current stream using data read from a buffer.
Namespace: System.IO
Assembly: System.IO (in System.IO.dll)
Syntax
'Declaration
Public Overrides Sub Write ( _
buffer As Byte(), _
offset As Integer, _
count As Integer _
)
public override void Write(
byte[] buffer,
int offset,
int count
)
public:
virtual void Write(
array<unsigned char>^ buffer,
int offset,
int count
) override
abstract Write :
buffer:byte[] *
offset:int *
count:int -> unit
override Write :
buffer:byte[] *
offset:int *
count:int -> unit
public override function Write(
buffer : byte[],
offset : int,
count : int
)
Parameters
- buffer
Type: array<System. . :: . .Byte> [] () [] []
The buffer to write data from.
- offset
Type: System. . :: . .Int32
The zero-based byte offset in buffer at which to begin copying bytes to the current stream.
- count
Type: System. . :: . .Int32
The maximum number of bytes to write.
Remarks
The offset parameter gives the offset of the first byte in buffer to write from, and the count parameter gives the number of bytes to write. If the write operation is successful, the current position within the stream is advanced by the number of bytes written. If an exception occurs, the current position within the stream is unchanged.
Except for a MemoryStream constructed with a byte[] parameter, write operations at the end of a MemoryStream expand the MemoryStream.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see dd66cd4c-b087-415f-9c3e-94e3a1835f74.