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Performs an animation when the user begins to drag an object.
The following video demonstrates the drag animations:
Syntax
WinJS.UI.Animation.dragSourceStart(dragSource, affected).done( /* Your success and error handlers */ );
Parameters
dragSource
Type: ObjectElement or elements being dragged.
affected [optional]
Type: ObjectElement or elements whose position is affected by the movement of the dragged object. Typically, this is all other items in a reorderable list.
Return value
Type: Promise**
An object that completes when the animation is finished.
Remarks
The parameters of this function can be expressed in several ways:
- As the special value "undefined", which means that the animation has no such target
- As a single object
- As a JavaScript array (possibly empty), in which each element of the array can be a single element or a JavaScript array of elements.
- As a NodeList (for example, the result of querySelectorAll)
- As an HTMLCollection
The position of the dragged item is normally updated through the CSS -ms-transform property. However, dragSourceStart overwrites that -ms-transform property. Therefore, to see expected behavior, you should wrap the dragged element in a second element which acts as a new parent. Apply dragSourceStart to the original element and -ms-transform to the new parent element.
Requirements
Minimum WinJS version |
WinJS 1.0 |
Namespace |
WinJS.UI.Animation |
See also
Animating drag-and-drop sequences