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Base Class Members
Construction
Constructs a CBitmap object. |
Initialization
Initializes the object with a device-dependent memory bitmap that has a specified width, height, and bit pattern. |
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Initializes the object with a bitmap with the width, height, and bit pattern (if one is specified) given in a BITMAP structure. |
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Initializes the object with a bitmap so that it is compatible with a specified device. |
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Initializes the object with a discardable bitmap that is compatible with a specified device. |
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Initializes the object by loading a named bitmap resource from the application's executable file and attaching the bitmap to the object. |
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Loads a bitmap and maps colors to current system colors. |
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Initializes the object by loading a predefined Windows bitmap and attaching the bitmap to the object. |
Attributes
Fills a BITMAP structure with information about the bitmap. |
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Returns the Windows handle attached to the CBitmap object. |
Operations
Returns a pointer to a CBitmap object when given a handle to a Windows HBITMAP bitmap. |
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Copies the bits of the specified bitmap into the specified buffer. |
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Returns the width and height of the bitmap. The height and width are assumed to have been set previously by the SetBitmapDimension member function. |
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Sets the bits of a bitmap to the specified bit values. |
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Assigns a width and height to a bitmap in 0.1-millimeter units. |