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If not empty, this node accepts only objects in the specified states.
Namespace: Microsoft.VisualStudio.Uml.Activities
Assembly: Microsoft.VisualStudio.Uml.Interfaces (in Microsoft.VisualStudio.Uml.Interfaces.dll)
Syntax
IList<IState> InStates { get; }
property IList<IState^>^ InStates {
IList<IState^>^ get();
}
abstract InStates : IList<IState> with get
ReadOnly Property InStates As IList(Of IState)
Property Value
Type: System.Collections.Generic.IList<IState>
See Also
IObjectNode Interface
Microsoft.VisualStudio.Uml.Activities Namespace
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