Vector64.ShuffleNative Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
ShuffleNative(Vector64<UInt16>, Vector64<UInt16>)
- Source:
- Vector64.cs
Important
This API is not CLS-compliant.
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::UInt16> vector, System::Runtime::Intrinsics::Vector64<System::UInt16> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ushort> ShuffleNative(System.Runtime.Intrinsics.Vector64<ushort> vector, System.Runtime.Intrinsics.Vector64<ushort> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Function ShuffleNative (vector As Vector64(Of UShort), indices As Vector64(Of UShort)) As Vector64(Of UShort)
Parameters
Returns
- Attributes
Applies to
ShuffleNative(Vector64<Byte>, Vector64<Byte>)
- Source:
- Vector64.cs
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::Byte> vector, System::Runtime::Intrinsics::Vector64<System::Byte> indices);
public static System.Runtime.Intrinsics.Vector64<byte> ShuffleNative(System.Runtime.Intrinsics.Vector64<byte> vector, System.Runtime.Intrinsics.Vector64<byte> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Function ShuffleNative (vector As Vector64(Of Byte), indices As Vector64(Of Byte)) As Vector64(Of Byte)
Parameters
Returns
Applies to
ShuffleNative(Vector64<Int16>, Vector64<Int16>)
- Source:
- Vector64.cs
public:
static System::Runtime::Intrinsics::Vector64<short> ShuffleNative(System::Runtime::Intrinsics::Vector64<short> vector, System::Runtime::Intrinsics::Vector64<short> indices);
public static System.Runtime.Intrinsics.Vector64<short> ShuffleNative(System.Runtime.Intrinsics.Vector64<short> vector, System.Runtime.Intrinsics.Vector64<short> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Function ShuffleNative (vector As Vector64(Of Short), indices As Vector64(Of Short)) As Vector64(Of Short)
Parameters
Returns
Applies to
ShuffleNative(Vector64<Int32>, Vector64<Int32>)
- Source:
- Vector64.cs
public:
static System::Runtime::Intrinsics::Vector64<int> ShuffleNative(System::Runtime::Intrinsics::Vector64<int> vector, System::Runtime::Intrinsics::Vector64<int> indices);
public static System.Runtime.Intrinsics.Vector64<int> ShuffleNative(System.Runtime.Intrinsics.Vector64<int> vector, System.Runtime.Intrinsics.Vector64<int> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Function ShuffleNative (vector As Vector64(Of Integer), indices As Vector64(Of Integer)) As Vector64(Of Integer)
Parameters
Returns
Applies to
ShuffleNative(Vector64<SByte>, Vector64<SByte>)
- Source:
- Vector64.cs
Important
This API is not CLS-compliant.
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::SByte> vector, System::Runtime::Intrinsics::Vector64<System::SByte> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<sbyte> ShuffleNative(System.Runtime.Intrinsics.Vector64<sbyte> vector, System.Runtime.Intrinsics.Vector64<sbyte> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Function ShuffleNative (vector As Vector64(Of SByte), indices As Vector64(Of SByte)) As Vector64(Of SByte)
Parameters
Returns
- Attributes
Applies to
ShuffleNative(Vector64<Single>, Vector64<Int32>)
- Source:
- Vector64.cs
public:
static System::Runtime::Intrinsics::Vector64<float> ShuffleNative(System::Runtime::Intrinsics::Vector64<float> vector, System::Runtime::Intrinsics::Vector64<int> indices);
public static System.Runtime.Intrinsics.Vector64<float> ShuffleNative(System.Runtime.Intrinsics.Vector64<float> vector, System.Runtime.Intrinsics.Vector64<int> indices);
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<single>
Public Function ShuffleNative (vector As Vector64(Of Single), indices As Vector64(Of Integer)) As Vector64(Of Single)
Parameters
Returns
Applies to
ShuffleNative(Vector64<UInt32>, Vector64<UInt32>)
- Source:
- Vector64.cs
Important
This API is not CLS-compliant.
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ShuffleNative(System::Runtime::Intrinsics::Vector64<System::UInt32> vector, System::Runtime::Intrinsics::Vector64<System::UInt32> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<uint> ShuffleNative(System.Runtime.Intrinsics.Vector64<uint> vector, System.Runtime.Intrinsics.Vector64<uint> indices);
[<System.CLSCompliant(false)>]
static member ShuffleNative : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Function ShuffleNative (vector As Vector64(Of UInteger), indices As Vector64(Of UInteger)) As Vector64(Of UInteger)
Parameters
Returns
- Attributes